Destiny 2 was rebooted 16 months before release Jason Schreier

 
- Top Comments. LikeCommentShare. Halo: Combat Evolved quickly became a killer app for the Xbox brand and even today the Halo franchise is still one of  5 Dec 2017 If you're reading this then you're probably away from your computer because Destiny 2's first expansion, Curse of Osiris, just launched. submitted 12 days ago by Link_In_Pajamas to r/Games. com/destiny-2/destiny-2-reboot-jason-schreier Twitter: https://twitter. By TheBlueSpartan. I hope you guys enjoyed Today's video! If you did Remember to Leave a like & comment! Subscribe for more videos like this one and many more! Article: https://www. 3 Jan 2018 - 4 min that I had never even considered a possibility in destiny 2, similar to destiny 1, this game may Game destiny 2 rebooted - PC Games or Mobile Games Free, Watch Gameplay - Games Lords. There is a hotfix for Destiny 2 out that gives (back) access to Faction Rally and Iron Banner to everyone. In a New Year's Eve appearance on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some insight on the development of Destiny 2, and the inception of the Eververse microtransactions store that  2 Jan 2018 Destiny 2 was rebooted 16 months before release, says Kotaku's Jason Schreier. 5. com/i5ItQK0cGf. pcgamesn. However, many of the fans who bought it and are playing it are not happy with how the game turned out. Why is that? It seems like Kotaku's Jason Schreier may have the answer. Destiny 2 had a terrible beta, it was fairly obvious it was going to be disappointing and yet I went digital but at least game only - still gutted of course but It had been a 16 months period between the reboot and when the game finally shipped. Published: 8 Respected games journalist Jason Schreier has revealed some juicy info on the development of Bungie and Activision's Destiny 2. In a New Year's Eve appearance on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some insight on the development of Destiny 2, and the inception of the Eververse microtransactions store that  31 Aug 2017 Destiny 2's first DLC will centre on the space wizard Osiris, sources say, and it will come with a patrol zone and new social space, making it significantly bigger than 2014's As a result, Bungie decided to reboot much of the first DLC, The Dark Below, which was planned for release in December of that year. 4 Jan 2018 Appearing as a guest on the DTR Podcast, video game journalist Jason Schreier goes on record to reveal that Destiny 2 went through a massive reboot midway through development sometime in early 2016. What Bungie decided was we can't do this any more this is too hard for us to do (referring to releasing a DLC every few months) the tools that we're working with are really  5 Jan 2018 As Jason Schreier of Kotaku went onto the Destiny Report podcast to reveal the truth of what happened, and it may not be what you think: “There was a big reboot of Destiny 2 at some point in early 2016. . In a New Year's Eve appearance on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some insight on the development of Destiny 2, and the inception of the Eververse. Speaking of Destiny 2, Schreier said that the quality of the game was strongly affected by a complete reboot of the development of the shooter  4 Jan 2018 However, there seems to be a good reason for the game to experience errors: Destiny 2 suffered development problems during its production. What Bungie decided was we can't do this any more this is too hard for us to do (referring to releasing a DLC every few months) the tools that we're working with are really hard to deal  3 Jan 2018 To be fair, it seems like this has been something bungie always does. Publisher: Activision Developer: Bungie Platforms: PS4, Xbox One, PC 4 Jan 2018 Destiny 2 was rebooted 16 months before release, says Kotaku's Jason Schreier. Gran foro de descargas,  8 Jan 2018 Com Respected games journalist Jason Schreier has revealed some juicy info on the development of Bungie and Activision's Destiny 2. Jan. 5 Jan 2018 there's nothing to chase besides some dumb number that indicates your character is stronger. 5 Jan 2018 I hope you guys enjoyed Today's video! If you did Remember to Leave a like & comment! Subscribe for more videos like this one and many more! Article: https://www. Not sure why developers just don't take a  13 Jan 2018 Destiny 2 was rebooted 16 months before release ~ Jason Schreier(youtu. Destiny 2 was rebooted 16 months before release, says Kotaku's Jason Schreier Destiny 2 was  25 Dec 2017 - 11 minDestiny 2! DLC Leak! Gods Of Mars! New Iron Banner Loot! ENTER GIVEAWAY HERE: https Bungie Rebooted Destiny 2 Development Halfway & Felt Making Content Was Too Hard 7:54Bungie Rebooted Destiny 2 Development Halfway & Felt Making Content Was Too Hard · Destiny 2: TRIALS IS DYING! 16:35Destiny 2: TRIALS IS DYING! Destiny Reset Episode 127 - Happy Dawning Feat. But I sympathize with Bungie, as well. While an argument can be made that the timeframe between reboot and launch could have caused problems for the PlayStation 4, Xbox One, and PC shooter, a realistic examination would point  28 Mar 2017 Destiny 2 was rebooted 16 months before release, says Kotaku's Jason Schreier. be/OYfTxbncXWw Destiny Destiny 2 - How To Get The MAN O WAR Veist Linear Fusion - (1st Linear Fusion In The Game) Search DPJ 4 months ago. Here's what you can expect to get (or not) in the months to come. ImTheBlueRanger  11 Jan 2018 Have you ever wonder why Destiny 2 seemed to be so underprepared from the get-go? In the last Destiny Tracker podcast of 2017, Kotaku's Destiny authority Jason Schreier shed some light on Destiny 2's development saying that it was rebooted 16 months before it released. thought I would share this news article with the community ''In a New Year's Eve appearance on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some insight on the development of Destiny 2, and the inception of the Eververse microtransactions store that has caused so much  Destiny 2 was rebooted 16 months before release and Eververse was Bungie's idea, says Kotaku's Jason Schreier. literally every other game in existence that's based on vertical progression has signs of your character becoming stronger. Timeline. 3 Jan 2018 In a New Year's Eve appearance on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some insight on the development of Destiny 2, and the inception of the Eververse micro. With that, Schreier noted that many pieces of the game's planned content ended up being scrapped,  Destiny 2 was rebooted 16 months before release Jason Schreier. ". It had been a 16 months period between the reboot and when the game finally shipped. During the podcast, Schreier  22 Jan 2016 For the past few months, hardcore Destiny players have felt a lingering sense of dissatisfaction with the game they love. Blizzard has talked about the problem for years and years and years. They often revert to rebooting games and crunching shortly before launch. thumb. автор YongYea . be). 3 Jan 2018 A rumor has resurfaced regarding Destiny 2's development, with Kotaku's news editor Jason Schreier suggesting that the game was "rebooted" in 2016 and forced to release despite having spent little time in It had been a 16 month period between the reboot and when the game actually shipped. . Not sure why developers just don't take a  4 Jan 2018 Destiny 2 Servers Down For Maintenance [Update: Back Online With New Patch] GameSpot. On a recent episode of the DTR Podcast, Kotaku's Jason Schreier suggested that development of Destiny 2 was rebooted almost 16 months before its release date. Destiny 2 Was Rebooted 16 Months Before Release! - Bungie Felt "This is Too Hard". Destiny 2. 8 Jan 2018 - 6 min - Uploaded by Pretty Good GamingRespected games journalist Jason Schreier has revealed some juicy info on the development 6 Jan 2018 Kotaku portal editor Jason Schreier in a recent Podcast podcast Destiny Tracker Podcast told something interesting about the development of Destiny and Destiny 2. 3 Jan 2018 The first Destiny had close to five years “counting the pre-production” when it came to development, but Destiny 2 had a much shorter time frame, about 16 months after getting out of its reboot phase. There was a big reboot of Destiny 2 at some point of early 2016. in destiny 2? none of that is even apparent outside a single value next to your character. 22. 3 Retweets; 7 Likes; Derpyshadow John Rettenmaier silviotiger1 🤡Jim Moriarty🤡   5 Jan 2018 According to Kotaku's Jason Schreier, Bungie rebooted Destiny 2 a little over a year before the game released last September. close. In a New Year's Eve appearance on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some insight on the development of Destiny 2, and the inception of the Eververse microtransactions store that  1 May 2018 /r/Games - Free Talk Friday; Monster Hunter: World - Elder Dragons Trailer; Burnout Paradise HD Remaster coming to PS4 on March 16 in Japan - Gematsu; Destiny 2 was rebooted 16 months before release ~ Jason Schreier; Dragon Ball FighterZ - SSGSS Vegeta Character Trailer; PUBG vs Fortnite vs  Destiny 2 Exotics Best Weapons Guide - Best Exotic Weapons and How to Unlock Them, Exotic Weapon Stats and Perks · Destiny 2 - A Garden World Nightfall Guide · Destiny 2 Going Offline for Maintenance Tomorrow · Destiny 2 Weekly Reset for January 2: Nightfall, Heroic Strikes, Flashpoint, and More · Destiny 2: How  3 Jan 2018 - 4 minI along with many other fans all wondered how the game could launch feeling less complete 23 Jan 2018Respected games journalist Jason Schreier has revealed some juicy info on the development 10 Jan 2018 Destiny 2 was rebooted 16 months before release ~ Jason Schreier da Link_In_Pajamas su Games. The game is set one year after the events of Destiny: Rise of Iron. Jason Schreier commented on that reddit post: Anyway, its going to take a lot more than the project head being replaced to make me thing that the entire game got rebooted in 16 months. I think that it (Destiny 2) was made in a relatively short period of time. In a new entry of the Destiny Tracker, the video game journalist Jason Schreier could account that the period of creation of the game was not, precisely, met with  3 Jan 2018 Interestingly, according to Kotaku's Jason Schreier, the problems stem back to a major reboot that occurred during Destiny 2's development. [–]NaughtyGaymer 2punti3punti4punti 4 giorni fa (0 figli). 4 Jan 2018 A recent Reddit controversy concerning Destiny 2 claims the game's problems stem from a reboot in early 2016. Halo was originally going to be released for Mac OS and Windows, but Microsoft purchased Bungie Studios before the launch of the original Xbox in 2001. I WANT TO SAY  8 Jan 2018 When deciding to scrap Destiny 1 and create Destiny 2, Bungie may have bitten off more than they could chew in the interest of long-term goals. Link: msevenze • 990 points • submitted 12 days ago. Destiny 2 · BREAKING NEWS: Destiny 2 Gameplay Leak. Bungie Rebooted Destiny 2 Development Halfway & Felt Making Content Was Too Hard. Destiny 2 was rebooted 16 months before release, says Kotaku's Jason Schreier – Free Download. Apparently the  Destiny 2 Was Rebooted 16 Months Before Release! - Bungie Felt "This is Too Hard". Also, the Eververse microtransactions store was Bungie's idea, NOT  Destiny 2 reportedly reworked to include more microtransactions Wed, 10 Jan 2018 16:32:00 GMT. "The Taken King was a reboot for Destiny 1 to fix small things," one source told Schreier. In a New Year's Eve appearance on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some insight on the development of Destiny 2,… pcgamesn. "This is the overhaul  3 Jan 2018 - 13 minDestiny 2 - Bungie's First 2018 Update is Next Week, Iron Banner / Faction Rally's Soon, D2 Search result for: destiny 2 reboot. Destiny 2 - The Darkness & Exo Destiny 2 Was Rebooted 16 Months Before Release! - Bungie Felt "This is Too  3 Jan 2018 Kotaku's Jason Schreier mentioned that there was a big reboot of the Destiny 2 development in early 2016! A year before launch. I don't know what's going on behind the scenes at Bungie. 109,692 I also think the info from Jason Schreier is very telling as well and 'd be curious to hear your thoughts. While Activision CEO  In related news, Kotaku's Destiny authority Jason Schreier shed some light on Destiny 2's development saying that it was rebooted 16 months before it released and that the addition of microtransactions in the game was a decision Bungie made, shattering the idea that publishers are the ones pushing such features into  9 May 2017Plus, Assassin's Creed Origins may skip Switch (at least at launch), Marvel's got big plans Hey what's going on guys, I've decided to move my destiny 2 video, on why it should've been DLC, back a day or two, because today I've got something interesting to talk about, that I had never even considered a possibility in destiny 2, similar to destiny 1, this game may have had a complete reboot, only 16 months before  18 Sep 2014 Bungie is no stranger to success. Apparently the game took 16  14 Jan 2018 Destiny 2 News | Bungie & # 39; s 2018 Return, Events Update, D2 & # 39; s 16 Month Reboot & Vendor Weapon Refresh! Tags:amp, bungie, D2, Destiny, destiny early game tips, destiny endgame tips, destiny game cheat codes, destiny game cheats, destiny game cheats ps3, destiny game cheats ps4,  LIKE ▻COMMENT ▻SUBSCRIBE ▻PRESS THE BELL BUTTON Destiny 2 How To Get Exotics - https://youtu. I can not believe they rebooted a year before release again. Sea of Thieves comes . Quote. Interestingly, according to Kotaku's Jason Schreier, the problems stem back to a major reboot that occurred during Destiny 2 's development. Be sure to let me know whether you think a vendor weapon refresh  A pre-release reboot may explain Destiny 2's controversial loot box and microtransaction features On a recent episode of the Dtr Podcast, Kotaku's Jason Schreier suggested that development of Destiny 2 was rebooted almost 16 months before its release date. com/destiny-2/destiny-2-reboot-jason-schreier Twitter:  4 Jan 2018 Destiny 2 player and Redditor stevetheimpact collected data from roughly a tenth the playerbase between launch and the end of 2017 by scraping Bungie's Adding even more perspective to what's going on over there, Kotaku's Jason Schreier has spoken out about a big reboot of Destiny 2 undertaken  3 Jan 2018 - 4 min even considered a possibility in destiny 2, similar to destiny 1, this game may have had a In this video I show you a new population chart that was gotten by going into the Bungie API showcasing the percentage of people leaving the game. What Bungie decided was we can't do this any more this is too hard for us to do (referring to releasing a DLC every few months) the tools that we're  Viewing external article. There had been a previous guy who was directing the game before Luke Smith, who's the current  3 Jan 2018 According to Jason Schreier of Kotaku there was a big reboot of the development of Destiny 2 sometime in early 2016. I mean, how long do you expect an online game's content to last for $60? Paying $40 a year later and then $30 a year after that is very fair. Although Bungie has not yet announced Destiny 2—which could be called something else to avoid confusion—it was essentially public information that they'd planned to release a new  destiny 2 Jason Schreier Video Download 3GP, MP4, HD MP4, And Watch destiny 2 Jason Schreier Video. Conquer the grind with our Destiny 2 leveling guide. Conquer the grind with our Destiny 2 leveling  In a New Year's Eve appearance on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some insight on the development of Destiny 2, and the inception of the Eververse microtransactions store that has caused so much ire among players. com/destiny-2/destiny-2-reboot-jason-schreier. Destiny 2 Server DOWN: Bungie Maintenance for five hours with PC, PS4, Xbox 1. Releasing Destiny's sequel on PC will give Bungie access to a giant new potential audience, one that wasn't around for the first game. In a New Year's Eve appearance on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some insight on the development of Destiny 2, and the inception of the Eververse microtransactions store that  15 Dec 2017 Destiny 2 was rebooted 16 months before release, says Kotaku's Jason Schreier. This fact was evident when Reddit users awarded it with their “Buyers Remorse” award in the 2017 video game awards. been a long time fan of Bungie as a team of developers and I've always found that they tend to listen to fan feedback and make positive steps with every new release. Call of Duty, Destiny 2 Top PS4 Downloads for 2017  3 Jan 2018 - 4 minDESTINY2 NEWS | BUNGIE FELT MAKING CONTENT WAS TOO HARD. The result of the reboot ultimately gave the studio a very short turnaround of 16 months to put the game back together in order to meet the set launch window. 24. Show more  Bungie released four expansion packs, furthering the story, and adding new content, missions, and new PvP modes. I also wanted to discuss the recent DTR Podcast with Kotaku's Jason Schreier about Destiny 2 being in developement for 16 months and my thoughts on that. Read the halo history article on waypoint and Jason Schreier's Blood, Sweat, and Pixels and it becomes clear that bungie has a really bad management problem. A third, larger expansion, The Taken King, was released in September 2015 and  Over on the DestinyTracker podcast, Kotaku's Jason Schreier mentioned that there was a big reboot of the Destiny 2 development in early 2016 — yes, just a year What Bungie decided was we can't do this any more this is too hard for us to do (referring to releasing a DLC every few months) the tools that we're working  27 Sep 2016 As written by Jason Schreier. Kotaku编辑Jason Schreier,之前爆料质量效应仙女座工作室内部斗争、决策不当、管理不善的也是他。 引用自他在视频中 There was a big reboot of Destiny 2 at some point of early 2016. - They're very seriously  3 Jan 2018 In a New Year's Eve appearance on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some insight on the development of Destiny 2, and the inception of the Eververse microtransactions store that has caused so much ire among players. 3 Jan 2018 In a New Year's Eve look on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some perception on the event of Destiny 2, and the inception of the Eververse microtransactions retailer that has precipitated a lot ire amongst gamers. There had been It had been a 16 months period between the reboot and when the game finally shipped. talk with Jason Schreier, it seems Bungie renegotiated the Eververse's role in an attempt to spread out their content releases, content that could be released per  Jason Schreier seems credible for his behind-the-scenes investigation and journalism. com/sources-destiny-2-coming-to-pc-aims-to-feel-like-a-to-1787153460. "I think that it was made in a relatively short period of time," said Schreier. [RUMOR] According to Jason Schreier new BioWare IP "Dylan" will be shown at EA Play today with more info coming tomorrow. https://www. The game will launch on September 18, 2017 on the PS4, Xbox One and PC. 28 Sep 2016 Earlier this year, I'd also heard from a person familiar with Bungie's plans that Destiny 2, which is currently slated for a late 2017 release, will be on PC. com/TheBlue_Spartan. During the podcast, Schreier  Bungie's upcoming Destiny 2 is going to be more than just a fresh start when it comes to the game's quests, multiplayer structure, and expansive list of guns, armor, In a brutally honest interview with Kotaku's Jason Schreier this week at E3, game director Luke Smith says the development team is effectively rebooting the  6 Aug 2017 Destiny 2 was rebooted 16 months before release, says Kotaku's Jason Schreier. 1. Aug 19:04. Destiny 2 Was Rebooted 16 Months Before Release! - Bungie Felt Respected games journalist Jason Schreier has revealed some juicy info on the development of Bungie and Activision's Destiny 2. People are actually starting to speak with there wallets and the lack luster sells of BF2 and Destiny 2 (compared to Destiny 1) show this. Conquer the grind with our Destiny 2  Destiny 2 is an upcoming action role playing, first person shooter game that is a follow up the 2014's Destiny. 13 Jan 2018 Destiny 2 was rebooted 16 months before release ~ Jason Schreier(youtu. "We had to reboot 10 Jul 2017 Three months after the game's launch, Kotaku's Jason Schreier confirmed what many of us had suspected: the game had a deeply troubled development everything was in flux, and that's damaging in a development process where some things need to be locked down at certain points well before launch. Jason Schreier reveals that Destiny 2 experienced a sizable reboot midway through its development cycle, resulting some complications in finishing the game. 5 Sep 2017 - 26 minThe official first mission in the Destiny 2 campaign story. According Moreover, in early 2016 the development was restarted and started almost from scratch. [X] 3 Jan 2018 It seems Bungie may have promised more than they can deliver with their Destiny 2 post-launch content and then some, new info suggests. See related Tom Hiddleston interview: The Avengers, modern  Destiny 2 was rebooted 16 months before release, says Kotaku's Jason Schreier. -jason schrier who always gets the legitimate bungie leaks writes long story about how D2 was another total rework and mess and microtransactions were bungies idea,  4 Aug 2017 - 11 minDestiny 2 Info Update - D2 Midnight Launch & Preload Details, New Character Customisation Posted Wednesday at 16:43. Wszystko co powinieneś wiedzieć na ten temat. "I think that it was made in a relatively short period of time,"  4 Jan 2018 One of the most anticipated video games of 2017 was Destiny 2. com. twitter. Year One of Destiny featured two small expansions, The Dark Below in December 2014 and House of Wolves in May 2015. 我觉得是因为  You can pre-order the controller now prior to its launch on February 6th, a full month and two weeks before the actual game is released. be/A_Z0RgwFnAc?t=14m53s. 8 Jan 2018 On a recent episode of the DTR Podcast, Kotaku's Jason Schreier suggested that development of Destiny 2 was rebooted almost 16 months before its release date. There's a fair bit more than I'm summarizing here: http://kotaku. Some Highlights: - It reiterates what benny_a said about the game coming to PC and Vicarious Visions assisting. Previously, Schreier also revealed through sources that the sequel will be released for consoles  28 Sep 2016 According to Schreier, the "late 2017" release for Destiny 2 is being planned as a "proper sequel" to the original game, which has now been significantly patched up and expanded since its launch. be/_8cZAM_Unxo Destiny 2 Best Loot Cave - https://youtu. the first Destiny had close to five years “counting the pre-production,” while Destiny 2's alleged development window from “reboot” to launch was only 16 months. Destiny 2 Eververse Store Originally Served as a Content Stop Gap · Game Rant (3 days ago) - Speaking on the DTR Podcast, Jason Schreier discusses the Eververse, which originally acted as a content stop gap before becoming a much bigger focus for Destiny 2. Aug 22:41. 13 Jan 2018 Bungie. Bieżące informacje ze świata gier: recenzje, newsy, porady do gier, zwiastuny, cosplay, zapowiedzi. 23. According to Jason Schreier of Kotaku there was a big reboot of the development of Destiny 2 sometime in early 2016: https://youtu. It will take another Jason Schreier deep dive to figure out things like why exactly Destiny 2 was rebooted 16 months before launch, which likely caused all these lost features and created an  12 Jan 2018I hope you guys enjoyed Today's video! If you did Remember to Leave a like & comment 4 Jan 2018 Have you ever wonder why Destiny 2 seemed to be so underprepared from the get-go? In the last Destiny Tracker podcast of 2017, Kotaku's Destiny authority Jason Schreier shed some light on Destiny 2's development saying that it was rebooted 16 months before it released. This isn't a shocker. 2018 Previous article If you are feeling unsatisfied with the experience in D2, give The Division a(nother) chance! Next article Quick question about Three of Coins. Visit Game News HQ for the latest game news, updated live 24/7. Twitter: https://twitter. Παναγιώτης Διβάρης  16 Feb 2017 Separate from the earnings calls, Kotaku's Jason Schreier reports that Activision will take control of ” a hefty chunk of [Bungie's] stock” if the developer isn't able to bring Destiny 2 to market by the end of the year. 3,403 Likes, 181 Comments - Kev (Dope Destiny Content) (@ksj_dstny) on Instagram: “⚜️Destiny 2 Subclasses⚜️Which one are you most excited to play? comment down below! Titan -…”. Home News The development of Destiny 2 was completely rebooted 16 months before the release Video game journalist Jason Schreyer said that Destiny 2 fell victim to development problems in the production process. The change in direction also saw a reorganization of Bungie's staff including the game director of . If you're  9 Jan 2018 It seems that, much like Destiny 1, halfway through development of Destiny 2 Bungie decided they needed to reboot the whole enterprise. Apparently the game took 16 months to make after development was rebooted halfway through. Download: Destiny 2 News | Bungie's 2018 Return, Events Update, D2's 16 Month Reboot & Vendor Weapon Refresh! By xHOUNDISHx. "There was a big reboot of Destiny 2 at some point in early 2016. com/destiny-2/destiny-2-reboot-jason-schreier …pic. ”. 9:15 AM - 3 Jan 2018. In Dwarf Fortress's first major update in 16 months, dwarves have learned how to lie | PC Gamer. In a New Year's Eve appearance on the Destiny Tracker podcast, Kotaku's Destiny authority Jason Schreier shared some insight on the development of Destiny 2, and the inception of the Eververse microtransactions store that  Bungie Rebooted Destiny 2 Development Halfway & Felt Making Content Was Too Hard. 2 Update Daily Star; Destiny 2 was rebooted 16 months before release, says Kotaku's Jason Schreier PCGamesN. There was a big reboot of Destiny 2 at  3 Jan 2018 According to Jason Schreier of Kotaku there was a big reboot of the development of Destiny 2 sometime in early 2016 What Bungie decided was we can't do this any more this is too hard for us to do (referring to releasing a DLC every few months) the tools that we're working with are really hard to deal  destiny 2 was rebooted - Start making your own internet bussines today! Be your own boss! Join our Destiny 2 News | Bungie's 2018 Return, Events Update, D2's 16 Month Reboot & Vendor Weapon Refresh! 00:13:18January 3, 2018, 12:14 Destiny 2 Was Rebooted 16 Months Before Release! - Bungie Felt "This is Too  Destiny 2 - dzisiaj przerwa w działaniu serwerów oraz nowa aktualizacja. Destiny 2 · 90 Minuten Destiny 2 Gameplay